![]() These features have since become standard for the genre. New, groundbreaking features introduced with the release of Command & Conquer Red Alert included the ability to queue commands, create and assign multiple units into a single group by a simple drag and select, as well as multiple factions with different strengths and weaknesses. When the game was released in 1996 it was praised by fans and critics alike for its intuitive user interface and gameplay that was ahead of its time. it is also the first game in the Red Alert sub-series that takes an alternative path/story of the main Command & Conquer series.Ĭ&C: Red Alert is set prior to the events in Command & Conquer in an alternative history where the Soviet Union has invaded Eastern Europe and started a new war against the remaining European countries and the United States. This is a link to FunkyFr3sh easy to use Red Alert installer that installs Red Alert and what you need to run it on modern systems. Let us know what you think of the new release and updated website in the comments below, on our forum, community discord, or GitHub.Command & Conquer: Red Alert is a real-time strategy game and second release in the Command & Conquer series, having been released in October of 1996. We expect to continue improving and iterating on the new site, so let us know if you think that something important is missing or simply doesn’t look right. Lead by with feedback from our GitHub and Discord communities, the fresh look also brings some important technology upgrades that improve the website behaviour on mobile devices, and adds new features for the live games list. ![]() We are also today deploying a brand new website design. ![]() The new OpenRA website brings a new look and improved functionality. This does unfortunately mean dropping support for some older systems (typically 10+ years old) that currently can run OpenRA, but we believe that this is a necessary tradeoff for the future. Moving away from the legacy OpenGL 2.1 is important for future compatibility with modern rendering APIs (Vulkan/Metal) and for improving rendering performance with Tiberian Sun and the C&C Remastered Collection. These features and more will be explained in more detail in the upcoming release spotlight, but for now you can look back over the previous news posts or the full changelog for more information.Īn important compatibility note is that OpenRA now requires GPU support for either OpenGL 3.2, DirectX 11, or OpenGL ES 3.
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